AI Insights · Timothy · October 2023
Top 5 Roguelike Games on iOS in Kuwait - Q3 2023
Discover the performance trends of the top 5 Roguelike games on iOS in Kuwait during Q3 2023, including downloads, revenue, and active users.
Throughout the third quarter of 2023, the Roguelike genre has shown interesting performance trends on the iOS platform in Kuwait. Here's a closer look at the top 5 games in this category, based on data from Sensor Tower.
Black Deck - Card Battle TCG by SayGames LTD saw a mixed performance. Weekly revenue started at around $300 in early July and experienced a peak of nearly $1.1K in the final week of September. Downloads showed an initial growth, reaching a high of 304 in early August, but declined significantly to just 2 by the end of the quarter. Active users increased steadily from 27 in early July to 446 by mid-August, stabilizing around 410 in late September.
Hero Wars: Alliance RPG from Nexters Global LTD observed an exciting revenue trend, starting at $964 in late June and peaking at over $2.1K by the end of September. However, downloads showed a declining trend, dropping from 141 in early July to just 6 by the end of the quarter. Active users also saw a decrease, starting at 1.2K in early July and falling to 643 by the end of September.
Legend of Slime: Idle RPG War by AppQuantum Publishing Ltd had relatively steady revenue, peaking at $728 in the final week of September. Downloads remained stable, averaging around 70-100 per week, with a slight dip towards the end of the quarter. Active users remained consistent, starting from 211 in late June and ending at 212 in late September.
ONE PIECE TREASURE CRUISE from Bandai Namco Entertainment Inc. showed variable revenue, with a peak of $960 in early August and stabilizing around $460 by the end of September. Downloads fluctuated, reaching a high of 94 in early August but dropping to 25 by late September. Active users grew from 64 in late June to a peak of 134 in mid-August, then decreased slightly to 97 by the end of September.
Archero by HABBY experienced a revenue peak of $1.3K in late June, with a notable dip and subsequent recovery to $843 in early September. Downloads were low, peaking at 59 in early July and ending at just 5 by late September. Active users saw a steady increase from 197 in late June to a peak of 276 in late August, before stabilizing around 188 by the end of September.
For more detailed insights and data on these games, visit Sensor Tower.